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BRYCE 5 Mini Tutorial
How to create Coloured Light Rings
by David Brinnen June 2005
HTML Version by Hans-Rudolf Wernli
Example with Coloured Light Rings > |
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| It is not mandatory to place the camera to another position as it is when
Bryce starts. For this tutorial it is set as shown. |
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Camera and light ring(s) may be placed afterwards as desired. |
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Create a Radial Light. |
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Select camera view from top. The radial light is at the centre
of the picture. |
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Copy selected radial light using the key combination
[crtl][c] and paste it [ctrl][v]. The new radial light is now selected. Move it to
the edge (Edit, X). |
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Select the first radial light and move it to the opposite
edge of the grid and group it with the second. |
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Mulrti-replicate the grouped radial lights with the values
shown (Menu Edit > Multi-Replicate, or the key combination [ctrl][shift][d]). |
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Un-group the result. |
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Select the remaining group and delete it ([ctrl][x] or
[delete]. Thus, the initial two radial lights are removed and there is now the
multi-replicated ring consisting of 36 single radial lights. |
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| If you cannot find the bar shown at the bottom of your Bryce
screen, click on the round, gridlike object at far right, which is displayed in any
case. This object bar helps you to select objects in your scene. To select families,
click on the rainbow square. A small window opens from which you can select a family.
(Even though I use the English version of Bryce, this window appears in German.) Now
click on the yellow family to select all radial lights. |
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Change the family from yellow to orange so that these radial
lights belong to the orange family. Click on the yellow field of the object attributes
to do so.
We do this because each new light created is attributed automatically to the
yellow family. We want to be able to select all lights of each ring separately. |
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All radial lights are selected but are not grouped. Thus, the
size of all lights can be changed without changing the size of the ring. Scale the lights
by either using the tool or open the attribute window of the family and change the size
X/Y/Z from each 20.48 to each 3.00. |
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Click on the «E» of the object attributes. In the
Light Editor, change the Intensity for all lights to 1, then change the colour ([alt]
click on the small square to open the colour palette). |
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Now, the radial lights of the ring can be grouped together. |
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Use the rotation tool to turn the ring as appropriate. You will
need some patience until the desired angle is aquired. |
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Create two more rings: [ctrl][c] - [ctrl][v], ungroup,
chose another family colour, change colour and Intensity in Light Editor, group,
move and rotate. |
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Now you place some objects between the coloured light rings
or group the light rings around the objects until the desired effect is shown.
The light of the sky most certainly gets in the way and you will need a
pitch dark sky. Import the included Pitchdark.bsk into your sky library.
Using Light Domes, it is very tedious to create multi coloured lights that
shine from different directions. |
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