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BRYCE 5 Mini Tutorial

How to create
Canyon Terrains

by David Brinnen
February 2005

HTML Version
by Hans-Rudolf Wernli

 

Four views of a Canyon Terrain >

  Terrain

Start up Bryce, select «Create» and click on the mountain.
 
Figure 1

 

Figure 2 Click on «E» (Edit) to open the terrain editor.

 

Figure 3 Change the resolution from the standard «128 - normal» to «1024 - massive resolution».

 

Figure 4 Select «Alpine Valleys» from the «Fractal» Pulldown.

 

Figure 5

[1] Click the «Fractal» button until an interesting looking terrain is found.

[2] Click twice (2 x) on the «Sharpening» button.

[3] Click once (1 x) on the «Subplateaus» button.

 

Figure 6

Above sample terrain.

Small picture above terrain in 3D view.

 

 


 

Middle: after sharpening twice.

 

 

 

 

 

 

The lower image shows the terrain after «Subplateaus» was clicked on once.

 

Figure 7 Terrain rendered with the default grey.

 

Figure 8 The material «Arizona» from the library applied: «Planes & Terrains», row 1, column 2.

 

Figure 9 Camerta positioned at an interesting position and a sky with a low sun added.

 

Figure 9 Same camera position as above. Only the sky was changed.

 

The size of the terrain was not changed and is X = 81.92 / Y = 20.48 / Z = 81.92 Bryce Units.

The ground near the camera was cut off with a graphics application. The size of the terrain and the material used is not good enough for a very near camera position.

 

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